Human and computer recognition of facial expressions of emotion. 2007

J M Susskind, and G Littlewort, and M S Bartlett, and J Movellan, and A K Anderson
Department of Psychology, University of Toronto, Canada.

Neuropsychological and neuroimaging evidence suggests that the human brain contains facial expression recognition detectors specialized for specific discrete emotions. However, some human behavioral data suggest that humans recognize expressions as similar and not discrete entities. This latter observation has been taken to indicate that internal representations of facial expressions may be best characterized as varying along continuous underlying dimensions. To examine the potential compatibility of these two views, the present study compared human and support vector machine (SVM) facial expression recognition performance. Separate SVMs were trained to develop fully automatic optimal recognition of one of six basic emotional expressions in real-time with no explicit training on expression similarity. Performance revealed high recognition accuracy for expression prototypes. Without explicit training of similarity detection, magnitude of activation across each emotion-specific SVM captured human judgments of expression similarity. This evidence suggests that combinations of expert classifiers from separate internal neural representations result in similarity judgments between expressions, supporting the appearance of a continuous underlying dimensionality. Further, these data suggest similarity in expression meaning is supported by superficial similarities in expression appearance.

UI MeSH Term Description Entries
D008959 Models, Neurological Theoretical representations that simulate the behavior or activity of the neurological system, processes or phenomena; includes the use of mathematical equations, computers, and other electronic equipment. Neurologic Models,Model, Neurological,Neurologic Model,Neurological Model,Neurological Models,Model, Neurologic,Models, Neurologic
D010775 Photic Stimulation Investigative technique commonly used during ELECTROENCEPHALOGRAPHY in which a series of bright light flashes or visual patterns are used to elicit brain activity. Stimulation, Photic,Visual Stimulation,Photic Stimulations,Stimulation, Visual,Stimulations, Photic,Stimulations, Visual,Visual Stimulations
D003198 Computer Simulation Computer-based representation of physical systems and phenomena such as chemical processes. Computational Modeling,Computational Modelling,Computer Models,In silico Modeling,In silico Models,In silico Simulation,Models, Computer,Computerized Models,Computer Model,Computer Simulations,Computerized Model,In silico Model,Model, Computer,Model, Computerized,Model, In silico,Modeling, Computational,Modeling, In silico,Modelling, Computational,Simulation, Computer,Simulation, In silico,Simulations, Computer
D004192 Discrimination, Psychological Differential response to different stimuli. Discrimination, Psychology,Psychological Discrimination
D004644 Emotions Those affective states which can be experienced and have arousing and motivational properties. Feelings,Regret,Emotion,Feeling,Regrets
D005149 Facial Expression Observable changes of expression in the face in response to emotional stimuli. Face Expression,Expression, Face,Expression, Facial,Face Expressions,Facial Expressions
D006801 Humans Members of the species Homo sapiens. Homo sapiens,Man (Taxonomy),Human,Man, Modern,Modern Man
D001185 Artificial Intelligence Theory and development of COMPUTER SYSTEMS which perform tasks that normally require human intelligence. Such tasks may include speech recognition, LEARNING; VISUAL PERCEPTION; MATHEMATICAL COMPUTING; reasoning, PROBLEM SOLVING, DECISION-MAKING, and translation of language. AI (Artificial Intelligence),Computer Reasoning,Computer Vision Systems,Knowledge Acquisition (Computer),Knowledge Representation (Computer),Machine Intelligence,Computational Intelligence,Acquisition, Knowledge (Computer),Computer Vision System,Intelligence, Artificial,Intelligence, Computational,Intelligence, Machine,Knowledge Representations (Computer),Reasoning, Computer,Representation, Knowledge (Computer),System, Computer Vision,Systems, Computer Vision,Vision System, Computer,Vision Systems, Computer
D021641 Recognition, Psychology The knowledge or perception that someone or something present has been previously encountered. Familiarity,Psychological Recognition,Recognition (Psychology),Psychology Recognition,Recognition, Psychological

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