| D003196 |
Computer Graphics |
The process of pictorial communication, between human and computers, in which the computer input and output have the form of charts, drawings, or other appropriate pictorial representation. |
Computer Graphic,Graphic, Computer,Graphics, Computer |
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| D004215 |
Distance Perception |
The act of knowing or the recognition of a distance by recollective thought, or by means of a sensory process which is under the influence of a set of prior experiences. |
Distance Discrimination,Discrimination, Distance,Discriminations, Distance,Perception, Distance |
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| D000076142 |
Virtual Reality |
Using computer technology to create and maintain an environment and project a user's physical presence in that environment allowing the user to interact with it. |
Virtual Reality, Educational,Virtual Reality, Instructional,Educational Virtual Realities,Educational Virtual Reality,Instructional Virtual Realities,Instructional Virtual Reality,Realities, Instructional Virtual,Reality, Educational Virtual,Reality, Instructional Virtual,Reality, Virtual,Virtual Realities, Educational,Virtual Realities, Instructional |
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| D000080310 |
Smart Glasses |
Computerized eyewear with multiple technological applications for advanced computing and interoperability. Smart glasses are optimized to facilitate information and data access, capture, display, transfer, and manipulation. |
Google Glass,Head Mounted Display,Head Up Display,Head Worn Display,Smartglasses,Display, Head Mounted,Display, Head Up,Display, Head Worn,Displays, Head Mounted,Displays, Head Up,Displays, Head Worn,Glass, Google,Glasses, Google,Glasses, Smart,Google Glasses,Head Mounted Displays,Head Up Displays,Head Worn Displays,Mounted Display, Head,Mounted Displays, Head,Up Display, Head,Up Displays, Head,Worn Display, Head,Worn Displays, Head |
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