Modification of ducklings' filial behavior by aversive stimulation. 1976

A M Ratner

Three experiments examined the effects of aversive stimulation in the context of imprinting. In Experiment 1, newly hatched ducklings were electrically shocked in either the presence or absence of an imprinting stimulus, and both their tendency to follow the stimulus when it was presented alone and their preference for it over novel stimuli were subsequently assessed. The results indicated that the shock enhanced the subjects' tendency to follow the imprinting stimulus in the nonchoice situation regardless of whether the ducklings were shocked in its presence or absence. If, however, the electrical shocks were associated with the presence of the imprinting stimulus, they also reversed the ducklings' usual preference for the imprinting object over the novel stimuli. Comparable effects were obtained in the second experiment in which 5-day-old ducklings were electrically shocked in either the presence or absence of a novel, fear-eliciting imprinting stimulus. In Experiment 3, electrical shock was administered to newly hatched ducklings independently of their exposure to an imprinting stimulus, and it was found that, relative to older ducklings that received the same treatment, the newly hatched subjects subsequently displayed less emotionally in fear-eliciting situations. The results were interpreted as suggesting that there are at least three distinct effects of aversive stimulation in the context of imprinting-motivational, associative, and developmental.

UI MeSH Term Description Entries
D007173 Imprinting, Psychological A particular kind of learning characterized by occurrence in very early life, rapidity of acquisition, and relative insusceptibility to forgetting or extinction. Imprinted behavior includes most (or all) behavior commonly called instinctive, but imprinting is used purely descriptively. Imprinting (Psychology),Imprinting, Psychology,Imprintings (Psychology),Imprintings, Psychological,Imprintings, Psychology,Psychological Imprinting,Psychological Imprintings,Psychology Imprinting,Psychology Imprintings
D009043 Motor Activity Body movements of a human or an animal as a behavioral phenomenon. Activities, Motor,Activity, Motor,Motor Activities
D012107 Research Design A plan for collecting and utilizing data so that desired information can be obtained with sufficient precision or so that an hypothesis can be tested properly. Experimental Design,Data Adjustment,Data Reporting,Design, Experimental,Designs, Experimental,Error Sources,Experimental Designs,Matched Groups,Methodology, Research,Problem Formulation,Research Methodology,Research Proposal,Research Strategy,Research Technics,Research Techniques,Scoring Methods,Adjustment, Data,Adjustments, Data,Data Adjustments,Design, Research,Designs, Research,Error Source,Formulation, Problem,Formulations, Problem,Group, Matched,Groups, Matched,Matched Group,Method, Scoring,Methods, Scoring,Problem Formulations,Proposal, Research,Proposals, Research,Reporting, Data,Research Designs,Research Proposals,Research Strategies,Research Technic,Research Technique,Scoring Method,Source, Error,Sources, Error,Strategies, Research,Strategy, Research,Technic, Research,Technics, Research,Technique, Research,Techniques, Research
D004372 Ducks A water bird in the order Anseriformes (subfamily Anatinae (true ducks)) with a broad blunt bill, short legs, webbed feet, and a waddling gait. Duck
D004597 Electroshock Induction of a stress reaction in experimental subjects by means of an electrical shock; applies to either convulsive or non-convulsive states. Electroconvulsive Shock,Electroconvulsive Shocks,Electroshocks,Shock, Electroconvulsive,Shocks, Electroconvulsive
D004644 Emotions Those affective states which can be experienced and have arousing and motivational properties. Feelings,Regret,Emotion,Feeling,Regrets
D005239 Fear The affective response to an actual current external danger which subsides with the elimination of the threatening condition. Threat Cues,Threat Sensitivity,Cue, Threat,Fears,Sensitivity, Threat,Threat Cue,Threat Sensitivities
D000367 Age Factors Age as a constituent element or influence contributing to the production of a result. It may be applicable to the cause or the effect of a circumstance. It is used with human or animal concepts but should be differentiated from AGING, a physiological process, and TIME FACTORS which refers only to the passage of time. Age Reporting,Age Factor,Factor, Age,Factors, Age
D000818 Animals Unicellular or multicellular, heterotrophic organisms, that have sensation and the power of voluntary movement. Under the older five kingdom paradigm, Animalia was one of the kingdoms. Under the modern three domain model, Animalia represents one of the many groups in the domain EUKARYOTA. Animal,Metazoa,Animalia
D000831 Animals, Newborn Refers to animals in the period of time just after birth. Animals, Neonatal,Animal, Neonatal,Animal, Newborn,Neonatal Animal,Neonatal Animals,Newborn Animal,Newborn Animals

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