A computer-controlled maze environment for testing visual memory in the rat. 1995

E A Gaffan, and M J Eacott
Department of Psychology, University of Reading, UK.

A computer-controlled version of a Y-maze was developed to allow automated testing of rats' learning and memory with visual stimuli. Each of the 3 arms terminated with 2 adjacent monochromatic screens, 43 cm from the maze centre, providing a total stimulus area 47 cm wide by 18.5 cm high. The displays were abstract patterns extending across 2 screens, generated by algorithms which provided a large pool of discriminable patterns. The patterns used were of 2 general classes: Scenes (internally complex patterns with varying numbers of foreground shapes distributed across contrasted backgrounds) and Objects (internally homogeneous single figures, confined to the central part of the display). They could be stationary or have oscillatory movement. Subjects' location in the maze was monitored by infrared beam photodetectors; approach to correct patterns was rewarded with food. Pigmented rats of the Hooded Lister and Dark Agouti strains were tested. All could acquire 2-pair concurrent visual discriminations comprising 2 positive and 2 negative patterns, either Scenes or Objects; most could acquire 4-pair discriminations. Dark Agouti rats generally performed better than Hooded Listers. A novel training procedure using one positive and many negative patterns resulted in rapid learning of novel discriminations with either moving or non-moving patterns. The apparatus is an effective environment for visual learning by rats, suitable for a wide range of tasks in neuropsychology and psychopharmacology.

UI MeSH Term Description Entries
D008297 Male Males
D008568 Memory Complex mental function having four distinct phases: (1) memorizing or learning, (2) retention, (3) recall, and (4) recognition. Clinically, it is usually subdivided into immediate, recent, and remote memory.
D010775 Photic Stimulation Investigative technique commonly used during ELECTROENCEPHALOGRAPHY in which a series of bright light flashes or visual patterns are used to elicit brain activity. Stimulation, Photic,Visual Stimulation,Photic Stimulations,Stimulation, Visual,Stimulations, Photic,Stimulations, Visual,Visual Stimulations
D011589 Psychology, Experimental The branch of psychology which seeks to learn more about the fundamental causes of behavior by studying various psychologic phenomena in controlled experimental situations. Experimental Psychology,Experimental Psychologies,Psychologies, Experimental
D003201 Computers Programmable electronic devices designed to accept data, perform prescribed mathematical and logical operations at high speed, and display the results of these operations. Calculators, Programmable,Computer Hardware,Computers, Digital,Hardware, Computer,Calculator, Programmable,Computer,Computer, Digital,Digital Computer,Digital Computers,Programmable Calculator,Programmable Calculators
D004192 Discrimination, Psychological Differential response to different stimuli. Discrimination, Psychology,Psychological Discrimination
D000818 Animals Unicellular or multicellular, heterotrophic organisms, that have sensation and the power of voluntary movement. Under the older five kingdom paradigm, Animalia was one of the kingdoms. Under the modern three domain model, Animalia represents one of the many groups in the domain EUKARYOTA. Animal,Metazoa,Animalia
D013028 Space Perception The awareness of the spatial properties of objects; includes physical space. Perception, Space,Perceptions, Space,Space Perceptions
D051381 Rats The common name for the genus Rattus. Rattus,Rats, Laboratory,Rats, Norway,Rattus norvegicus,Laboratory Rat,Laboratory Rats,Norway Rat,Norway Rats,Rat,Rat, Laboratory,Rat, Norway,norvegicus, Rattus
D018782 Maze Learning Learning the correct route through a maze to obtain reinforcement. It is used for human or animal populations. (Thesaurus of Psychological Index Terms, 6th ed) Maze Test,Learning, Maze,Maze Learnings,Maze Tests

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